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AI Insights · Timothy · July 2021

Top 5 Boxing Games on iOS in Sweden: Q2 2021 Performance

Discover the performance trends of the top 5 boxing games on the iOS platform in Sweden during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Sweden: Q2 2021 Performance

During the second quarter of 2021, the top 5 boxing games on iOS in Sweden showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period.

Idle Workout Master: Boxbun from EZ Games experienced fluctuations in its weekly downloads, peaking at 2.1K in the week of May 31. The app's weekly revenue saw modest gains, reaching approximately $33 in the same week. Active users showed a notable increase in May, peaking at 2.5K on May 31, before gradually declining to around 520 by the end of June.

Real Boxing 2 by Vivid Games S.A. had a significant spike in downloads, with a high of 1.6K in the week of April 19. Weekly revenue fluctuated, with the highest point being around $91 in mid-April. Active user numbers showed a peak of approximately 2.5K in April, followed by a gradual decline to about 300 by the end of June.

Slap Kings from Lion Studios maintained a steady download rate, with minor fluctuations, reaching around 360 in the first week of April. The app's revenue saw a significant rise towards the end of the quarter, peaking at $93 in the week of June 21. Active users also demonstrated consistent engagement, peaking at approximately 1.7K in early April.

Ragdoll Fighter by ENDERUN BİLİŞİM SANAYİ VE DIŞ TİCARET LİMİTED ŞİRKETİ saw its highest weekly downloads at 1.1K in late April, followed by a gradual decline. Active users mirrored this trend, peaking at around 849 in early May and falling to about 130 by the end of June.

I, The One - Fighting Games from Azur Interactive Games Limited showed a steady increase in weekly downloads towards the end of the quarter, reaching 297 in the last week of June. The app's revenue saw a peak of about $64 in early June. Active users remained high throughout the quarter, peaking at around 5.4K in early April and maintaining a steady level above 4K towards the end of June.

This data, sourced from Sensor Tower, highlights the dynamic performance of these top boxing games in Sweden's iOS market during Q2 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021